This is the second version of my WebGL light box. The first version used three.js, Mr.doob's amazing 3D library. It's really useful, but it's a lot of overhead for a simple image viewer.
This new version uses straight WebGL, and the handy sylvester.js, glUtils.js, sole's tween.js and Paul Irish's RequestAnimationFrame.js.
I'll probably clean up the code a bit, encapsulate it in a nice module and upload it to GitHub.
That's all. There's no license, of course, but the "do whatever you want with it".
If you like it and use it, drop me a tweet :)