Explore the world with your voice. Experiment part of the WebVR Experiments launch.
Christmas Experiments collaboration with Marpi, Bent Stamnes and cbuyukberber: lots of ambiance with pixel texture, smooth music and furry polygons
Exploration of curl noise and half cubes pseudo instancing, using WebGL, three.js and some GLSL trickery.
Entry for the 2015 Christmas Experiments site. A throwback demo of neon flickering lights, made with WebGL, three.js, GLSL and Web Audio
Design and customise your own calaca for Día de Muertos
Experiment with physics and analytical local ambient occlusion. Made with WebGL, Web Audio API, three.js, oimo.js and Wagner
A study in architecture visualisation with models by @sejnulla. Nice music, glossy reflections, slow travellings, custom shading and postprocessing, using three.js and Wagner
Real-time WebGL demo with @cabbibo for Christmas Experiments 2014. Crystal growth simulation, sound processing, custom shading and postprocessing
Online interactive experience for Halloween, in which the user can carve a stencil into a procedurally generated pumpkin and share it
A collection of mobile games for Chrome, celebrating the World Cup; using the latest web technologies to provide a multiplayer experience across multiple devices
Decals implementation for three.js, useful for temporary decorations like bullet impacts, blood splatters, burn or skidmarks; or for weathering effects on objects
Smartwater new cloud experience, using WebGL, canvas and CSS3D renderers, with several interactions for desktop and tablet, and soothing reactive music.
A 3D tool to create snow thingies, using metaballs and 3D models, in collaboration with @claudioguglieri and @Sejnulla. Lots of 2D, 3D and code goodness!
Isosurface with Marching Cubes, bump mapping with normal mapping and triplanar mapping, shading with a MatCap shader.
Spherical Mapping (MatCap/LitSphere) with Normal Mapping, using WebGL and GLSL. This is an editor to toy around with different materials, normals and render effects. With subdivision modifier, noise and rim lighting.
A WebGL experience for the Warner Brothers' movie Gravity directed by Alfonso Cuarón, it's an interactive spacewalk orbiting Earth in a debris field.
An online WebGL experience that allows users to search google maps and street view and discover previews of SubFocus' new album Torus. Using three.js, SoundCloud API, imgur API, google maps API and many more.
Real-time post-processing shader to create the style of old architectural drawings.
Blinn-Phong shading and rim lighting. Based on Microsoft Research "Real-Time Hatching" paper.
A Holidays experimente with reactive snow using WebGL, Web Audio API, WebRTC and localStorage. Blow into the microphone to make the falling snow shake and twirl
An experiment on procedural generation of meshes and custom shading. In this case, a Halloween pumpkin for a special message
An experiment on custom shading to create a DOF effect, mesh generation and sound visualisation. Play around with the generation settings and drop songs into the experience
A panorama viewer using data from Ashima Group Panorama Viewer that doubles as a Fullscreen API and Pointer Lock API experiment
A quick and funny experiment with linked CSS3 transforms and animations and HTML5 audio, using the amazing art by SirMitchell and music by Shugo Tokumaru
Second step in a series of experiments toward image-based global illumination for models using Google Street View panoramas. This is the test for fetching equirectangular panoramas from the google servers
First step in a series of experiments toward image-based global illumination for models using Google Street View panoramas. This is the test for an environment mapping shader that uses equirectangular panoramas
Holiday greetings message using WebGL, Google Street View and Geolocation API. Enjoy the soothing experience, personalize your message and share it with everyone!
An abstract representation of sections of the world through aligned cubes, using WebGL, Geolocation API and Google Maps imagery and Elevation API
Entry for the Mozilla Dev Derby, using HTML5 canvas, Geolocation API and Google Maps Elevation API
An eye-candy version on Conway's Game of Life in 3D. An experiments using WebGL with three.js to get familiar with the library
Animated GIF in 3D uses WebGL with three.js and Drag and Drop API to get a new perspective into animated gifs
A project adding terrain and cloud layers from Google Maps to the Google DAT's WebGL Globe code
A pure WebGL light box to show images in a web page. A rework of the previous lightbox that was built using three.js to use only the exact amount of code necessary
A Google Street View player using WebGL with three.js to provide a much smooth experience
Interactive music video by Google and B-Reel to show the power of HTML5 and Chrome, with music by Arcade Fire and directed by Chris Milk. It features a lot of HTML5 canvas action