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4. Trencadís texture

Procedurally generating a "Trencadís"-like texture.

Using the ShaderTexture from the Procedurally Textured Torus and some voronoi functions by iq from Shadertoy, several maps are generated: diffuse, roughness and metalness; height and ao; and normal.

Click here or press space to generate a new texture.

More details...

See other experiments for Codevember 2016