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Most recent post · January 2013
Web Audio Input and Windows
Gettings Chrome's new Web Audio Input feature to work on Windows.
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Vertex displacement with GLSL · December 2012
Vertex displacement with a noise function using GLSL and three.js
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Split-flap display with CSS & JS · November 2012
An homage to low technology presence in the web of the 21st century: a split-flap display, created with HTML, CSS3 and JavaScript.
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The new site is live · November 2012
After several versions that never saw the light of the tubes, the newest and shiniest version of clicktorelease.com is live!
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Light Orb | The Nexus Q Series · July 2012
A series of experiments based on the shape and aesthetics of the new Nexus Q. Custom shading, light dispersion calculation and JavaScript physics.
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Experiments with Perlin noise · June 2012
Experimenting with perlin noise in the vertex and fragment shaders, using WebGL with three.js.
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How to make clouds with CSS 3D · April 2012
A tutorial on how to use CSS 3D Transforms to create sprite-based 3D-like clouds. This tutorial will try to guide you through the steps to create a 3D-like, billboard-based clouds.
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My past self, on twitter. What a boob...