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Talk | May 15, 2015 | JSConf Budapest, Budapest

Getting things done with three.js and WebGL

Abstract

Get started coding real-time graphics in the browser with WebGL and three.js. Starting from the basic structure of a three.js web app, going through to the main elements of the API with several useful examples, will help you to get a foothold on the exciting world of 3D graphics, now on desktop and mobile.

It's not required to have previous knowledge of 3D graphics, linear algebra or linear transforms.

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